Ambiera CopperCube Professional 6.0.2 Multilingual 90 Mb CopperCube is a complete 3D authoring tool which includes all the features you need for creating games for multiple platforms. Paintstorm studio 2 21 mac crack free download torrent. And it is light-weight: The whole editor including everything just needs about 70 MB, and your finished created games is just one small.exe file. Ambiera CopperCube Professional 6.0.2 Multilingual 90 Mb CopperCube is a complete 3D authoring tool which includes all the features you need for creating games for multiple platforms. And it is light-weight: The whole editor including everything just needs about 70 MB, and your finished created games is just one small.exe file.
Softwares / Graphics-Design apps
Coppercube 6 0 2 Sezonas
Download new CopperCube Studio Edition 6.0 Multilingual by Ambiera (for Windows)
CopperCube is an editor for creating 3D apps, games and 3D websites. Import or create your 3D models, set camera controllers, materials, behaviors, click 'publish' and your app is ready. Create everything from simple model viewers to full 3D games. You can do all this without programming. Lightweight All-in-one Solution
CopperCube is a complete 3D authoring tool which includes all the features you need for creating games for multiple platforms. And it is light-weight: The whole editor including everything just needs about 70 MB, and your finished created games is just one small .exe file. Or a just 200 KB sized .js file in case of WebGL.
Most easy to use 3D engine
There is no easier software for creating 3D games.It is easy for beginners and fun for experienced users. You don't even have to write code in order to use it. Just click everything together.
Fast Single Click Web or App Deployment
Want to create an application from your 3D scene?
Import your 3D files into CopperCube
Edit your scene in the editor
Select the platform like 'WebGL' or 'Windows .exe'
Click 'Publish' and wait about one second. Done!
CopperCube is incredible easy and fast.
Terrain editor
CopperCube includes a terrain editor. Terrain can be drawn with height painting tools directly in the editor, textures can be painted quickly with automatic texture blending into the terrain. There are also tools for placing grass and bushes, and for distributing meshes automatically over the terrain.
Realtime Shadows and Static Lighting
CopperCube supports realtime shadows AND static light/shadow calculations. They can even be mixed, if you like. Add a nice atmosphere to your game by just clicking a checkbox to enable realtime shadows, or calculate static lighting by clicking the 'calculate!' button (see below). This works even very fast on the WebGL target.
Wind Moved Vegetation
CopperCube supports automatic movement of vegetation, no matter if it was generated inside CopperCube or imported from external 3D models. There is no performance impact, everything is computed on the GPU. Wind parameters are easily adjustable.
Realistic Realtime Water
CopperCube supports rendering realistic looking water surfaces on all targets. Highly customizable, you can create everything from it:
Lakes, Rivers, Oceans
It even works quite fast on slow targets such as WebGL. Water color, transparency, flow direction, wave shape and more can be adjusted easily.
Coppercube 6 Games
Fast PhysicsIn addition to the default, blazingly fast collision and repsonse system built into CopperCube, the Windows .exe and Mac OS X .app targets include a full physics engine. There is a behavior available named 'Move object by physics engine' for making objects behave, collide and move like objects in the real world. Objects with the 'Collide when moved' behavior will also collide against those then and be able to move them, roll them over etc. There is also a way to react when an object collides with the world, for example to play sounds, and a way to manually apply forces to objects using scripting.
Great Special Effects and Post Effects
CopperCube supports particle effects for creating complex particle simulations, creating effects like: fire and smoke, rain and snow, water fountains and more. Pro users also have Post-Processing effects such as Bloom, Blur, Vignette, Colorize, Invert and more. And again, all this works without programming.
No Programming necessary
To make your 3D scenes interactive, you can utilize CopperCube's simple click-only event/action system:
You can easily define actions which should happen (like playing a sound, opening a website, showing an item etc.) when an event happens (like the user clicked on an item or reached a certain area). No programming needed here.
Nice and quick Lighting
The CopperCube editor has a built-in lightmapper which can enhance the appearence of your 3D scene greatly. Just place a few lights and click 'calculate'. The lightmapper even features global illumination effects and is very simple to use.
and more..
Free download links for «Ambiera CopperCube Studio Edition 6.0 Multilingual Win»:
You can Download Ambiera CopperCube Studio Edition Crack from our website for free
Ambiera CopperCube Studio Edition
You have behind you thousands of hours of virtual battles, battles with zombies, monsters and yourself, when suddenly you are covered by the idea: “Why don’t I create my own game?”. Of course, why not create it, because it’s like two fingers on the asphalt. No… come on the other side. You’re a novice developer who’s just looking for his inspiration, and choosing a tool to work in. Experience, as it often happens in such situations, is not enough, so you need a tool to be able to do something and not to write kilometers of code. Then I advise you to look at Ambiera CopperCube 3D engine, which is a visual editor, where you can work without programming knowledge.
Ambiera CopperCube is a powerful 3D engine that has a simple and clear visual editor. Here you can create 3D applications and games without programming. AAA project, of course, you will not succeed, but you can create a simple game after all.
However, it is worth considering one fact, before using this editor. That the process of building a scene here is not frisky, as you can see in some games, such as series Half-Life, Portal, Postal, etc. To fill the scene here are used 3D models, so you will need at least some skills of 3D modeling in 3D editors, which – it does not matter, because the program supports a wide range of formats. By the way, it supports importing BSP files, which is used in maps for Quake, Half-Life and other games that use this technology.
Now let’s have a look at the running editor. What do we see here? First, the main window of the 3D view, which is where we have to work. On the left is the scene manager, which will display all the objects involved in your scene, just below the object properties window. Here you can change the parameters of certain objects. Under the 3D window there are the resource and texture windows. I think the Texture Window is already clear to everyone. And in the resource window you will see ready-made objects, which you will use in your application. At the top we have a toolbar where you can edit the scene, polygons, customize lighting, etc.
However, it is worth considering one fact, before using this editor. That the process of building a scene here is not frisky, as you can see in some games, such as series Half-Life, Portal, Postal, etc. To fill the scene here are used 3D models, so you will need at least some skills of 3D modeling in 3D editors, which – it does not matter, because the program supports a wide range of formats. By the way, it supports importing BSP files, which is used in maps for Quake, Half-Life and other games that use this technology.
Now let’s have a look at the running editor. What do we see here? First, the main window of the 3D view, which is where we have to work. On the left is the scene manager, which will display all the objects involved in your scene, just below the object properties window. Here you can change the parameters of certain objects. Under the 3D window there are the resource and texture windows. I think the Texture Window is already clear to everyone. And in the resource window you will see ready-made objects, which you will use in your application. At the top we have a toolbar where you can edit the scene, polygons, customize lighting, etc.
How to use Crack and Download Ambiera CopperCube or how to get the full version:
- Download Ambiera CopperCube (archive) from the link below
- Unzip and install the installer as usual (do not run the application)
- Copy the Crack file to the installation folder (or the folder specified in the Readme.txt file)
- Run the application
- Enjoy it!
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Coppercube 5
Download Ambiera CopperCube Studio Edition 6.0 – (44.8 Mb)